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what would your changes be for 50 - 50 balance?

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The idea of this topic is to sum the changes up like a changelog on the main page. So no parapgraphs explaining things.
And only ideas to bring balance back, in other words make marines win more and aliens less.

Mine would be:

- lerk cost to 30 (was 25)
- deacreased onos range to ## was ##
- no more delay for standing up after stomp
- armor cost decreased to 15, 25, 35 (was 20, 30, 40)
- welder cost to 2 res (was 3)
- IP cost to 15 (was 20)
- removed delay before being able to weld a broken powernode
- added sounds for structures so you can hear "arms lab" under attack etc.

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