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Which creature do you hate encountering?

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So as the title says, Which creature do you struggle the most with and therefore hate encountering because you are in for a fight.

So for me it would be

3 Crab Squids
2 Lava Lizards
1 Warpers

3 Crab squids are annoying because unless you have prepared fully before diving they are quite the threat. I am talking about not having your prawn suit yet and are relying on your seamoth.

2 lava Lizards are my biggest cause of having to flee they do a lot of damage to the prawn suit especially since there are normally more than 3/4 of them in one area. A combo of warpers and lava lizards is the worst for me.

1 I hate warpers especially as you get deeper and they are more common/in swarms. They get so annoying, especially when you are wanting to collect resources as they tend to hog the beds and walls of areas where you are likely to want to collect items. They are normally the main reason for me having to be cautious early and also late game, where most other creatures are easy to avoid.

The Leviathan creatures are only really bad the first few times you encounter them. Well that is the case for me, don't really struggle with them. I think if there were more of them they would be a bigger threat but having only a small number of sea dragon and ghost leviathans on the map. It's easier to prepare for them. Think reapers can be a bit harder due to being more numerous, but they still aren't that bad.

ns2_origin

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- Remake of ns1_origin -

http://steamcommunity.com/sharedfiles/filedetails/?id=859097492

I put together some NS1->NS2 comparison shots for anyone interested or who never played the NS1 version
73A2089E61462D368F5E9A68F068161BD71282B2
9B9694575C251C32FF6CE3A211B09A500FA2B5AB
736BA34C9F0AB14E1C716FE58D4CC24F2CEC7117
C19A1321573CCA9E144A6588D28250526B6D2D89
1660A81A44079E8B8CD53F4A7E218116C65A981D
3219BAE64DF7284BA97771C875EAB9D17C1B4972
AE54E00186133BCB8F9BFB4858B68BC9ADB0FE84
429ADA66F924E3C224DD92407FDB7A4D05A52C0F
C3A17964977201F1F99CD241D484D0CD0BE5A789

I always wanted to make this remake. Even asked Cadaver for permission years ago.
The idea, layout, etc was growing in my head the last months and I finally started like two weeks ago.

I'm using a kinda veil-layout as blueprint, because obviously the NS1 version with all the vents between hive locations won't work.
I will add almost all vents tho, except the exit into marine start.
Edit: Changed to a kinda caged-layout to improve balance for aliens.

NS1-Overview:
n5IPtyh.jpg


Current Overview:
8A0FF747175827972465ADAE1085D04841691CC8

Fall through alien gun

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it's easy to jump in from land and fall/sink through the walls and get stuck inside the base

Subnautica on Youtube

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There are lots of videos on Youtube where we can see their gameplay and walkthrough of our beloved Subnautica.
But I decided to create funny trailer-montage, and now offering you to see and rate it.
Gonna be funny)
https://www.youtube.com/watch?v=SCXHubLn4Rk

Episode 2 of my lets play.

Corrupted Save Data

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My save data has been corrupted three times now. First time I was starting a new game anyways, so no huge loss when the game wigged out and my data was corruopted. But now, both my creative and survival data are gone. i had gotten a seaglide and gone to the island and back just so i could start building a base. But when i go to the main screen it doesnt register any data, just says new game. Im going to try it one more time, but please fix whatever the issue is. If my data gets corrupted again, im going to stop playing. there is no point in putting in the work, if its all just going to disapear.

Crashing launching or playing Subnautica? Follow these steps to make a good crash support post!

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Hey guys!

Subnautica is currently in Early Access and as such you may from time to time encounter bugs and in the worst case, crashes. If you have issues with stability of Subnautica, please post your issues with as much detail as possible (video/screenshots/descriptions), followed by the following requested information:

Example Topic Title:
[Crash] Open my Locker and Crash! [Version Number]

1) Please run dxdiag.exe (search windows for it) on your systems and hit the button 'save all information' in the bottom right. Save this file for later.

LHmLsSd.png

2) Navigate to your Subnautica Folder in Steam (should be steamapps\common\Subnautica)

3) Open the Subnautica_Data folder and grab a copy of 'output_log.txt'

PJAwuF0.png

4) Upload all the text of these to something like http://pastebin.com/ and post the public links to them with your forum posts.

These 2 files will GREATLY help us in tracking down issues with Subnautica. Thanks!

Crashing launching or playing Subnautica? Follow these steps to make a good tech support post!


Edit by Jonas:
We've also got a very similar guide with pictures for each step on Steam.
And as in every good tech support:
  • Please make sure that your Windows is up to date.
  • Please make sure that your drivers are up to date.
  • Please make sure your PC meets the minimum system requirements.
  • Please close all other applications before starting the game.
  • Have you tried turning it off and on again? ;)

Give Early Access Feedback to the Dev Team


Natural selection steam release

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Hello dear everyone,
As some of you might know, some survivors started to play gathers again on our dear and old natural selection 1.
All is well and working very nice cept we are having trouble finding players to play with at some time. I have no doubt that the game could still interest a certain population of players that might think the game as unplayable or too old right now. But surprisingly enough, it is still working like a charm and not at all disgusting to look at !

So my question to UWE would be: Do you think it is possible to have valve allows for the game to be released as a standalone game ? I don't know what it would take but the game is ready. So most likely just a contact at steam willing to help... Some mods made their ways through this process and were then played again for a while. Why not NS ?
To UWE I don't know why you would oppose yourself to this process as you game is now a classic and therefore if you want it to keep its status you need to make it available to the mass (as TF or CS 1.6 or even doom...)
This is your history, it deserves more than a forgotten downloader on your website.

Will be waiting for replies.
All the best,
Khelby

[Crash] CTD while ascending towards surface in Seamoth [Build 59963]

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While ascending towards the surface in the Seamoth, I experienced the first CTD I've ever had in Subnautica. The screen froze while the audio continued, seemingly drew 1 newer frame about 3 seconds later, then finally CTD'd after another few seconds. The error.log showed an Access Violation in d3d11.dll. I think it happened right on the transition from the
jellyshroom biome to the grassy biome, though I haven't gone back and tried to confirm it. I've since repeated the journey to/from the same location and didn't experience any freezes or crashes.

I zip'd the crashdump folder and uploaded it here.

Cloud save repeatedly corrupting...

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Unplayable glitch :(

While trying to save the game lagged out. I was still able to move and interact with my base and vehicles. Everything else stopped loading though and actually eventually disappeared, leaving my world completely empty except for my base and vehicles. After about 30 minutes of waiting for the save to finish I finally just had to dashboard quit the game, it wouldn't even let me quit normally.

Now the game tries to sync and fails, creating a 1.4KB save that is nothing and does not allow me to play. It also does not allow me to delete the cloud save as normal from the "manage game" menu on the Xbox.

I play on a new Xbox One S and have spent over 12 hours total speaking with Xbox completing every single troubleshooting option they claim to have available, and they assure me that it has nothing to do with them (which I don't really buy) or my Xbox.

It is literally preventing me from getting past the intro screen. I understand that this is a game preview, and I understand the connotations of such. However, at this point I do not have a game. I have an intro screen. If this cannot be remedied sometime soon I would very much just like my money back. If it is fixed at a later date I can decide whether or not I want to purchase it. Again I understand this is a game preview, but I no longer have a game preview, I have an intro screen :(

P.S. I would MUCH rather have this fixed I was having fun and would very much like to play the game.

Bugs On Xbox

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XBOX UNOFFICIAL BUG POST
Started this Post originally to get the ball rolling didn't realise how many would respond, so if you have bugs that are not on the list just mention it within the comment section below, depending on free time and playing subnautica it may take me awhile to respond or even update the list, thanks from a fellow subnautica fan for the help guys. Hopefully the major bugs will get fixed and help get the game running smoother in the foreseeable future

BUGS


- any building block's I place that goes through or slightly into the reef/ rocks & plant life will be Terra formed as expected but if you load or come back to the Area after a journey it will go back to its original form and glitch through the building block deny access through walkways etc.

- when a breach floods your base fish will swim through or spawn in the base, even found fish swimming/ floating even without a breach. while in the Cyclops/ big sub if you hold a snap block/ base building item's while in the sub it did a 360 spinning around demolishing anything in sight.

- found wreckage parts, doors, flood lights and reef parts floating in the sky.

- frame rate issues

- game crashes often even more so while playing in creative (to as expected)

- picking up alien fish even while directly next to it does not work sometimes (hit box to small?)

BUG LIST UPDATED [18/05/16]

- Giant Iceberg salt, randomly spawning - [xNeil_Armstrong]

- a glitch that rarely occurs, but sometimes icons, HUD and menu is invisible even when you pause in game (requires you to reboot the game and load a previous save) - [Herjolfr]

- rendering issues, mainly within the submarines (land not generating fast enough leaving blank spaces into the void) - [Herjolfr]

- Got stuck to sea bed after scanning a fragment - [Gidgemeister]

- Mobile Vehicle bay menu selection screen not appearing (played on external Hardrive)- [Gidgemeister]

- slowly being moved to the left while using the crafting station via life pod towards the storage container (sea wave glitche?)- [Gargett]

BUG LIST UPDATED [19/05/16]

- Crashed while in the seamoth to where it looked like I was on the edge of space treading water. No amount of restarting fixed it. When I finally died a hour later due to dehydration, I spawned back where the life pod was with my vehicle bay and lifepod gone. I didn't see the seamoth beacon either. Restarted the game -

- Third game crashed while I was next to the aurora and out scanning fragments. When the game reloaded I was back at the pod. The base i built and my vehicle bay were gone and again I didn't see my seamoth beacon -

- Missing items in fabricator only appear when you have the requirements - Meekeo_Fibre

- Crash powder not appearing - xNeil_Armstrong

- Deployable Storage Disappearing - Malacath

- Made it to 6000m+ because of no terrain generation - rustled_Jimmy

- Seamoth can get stuck within the floating islands - FITES

- Crashed pods are transparent and contain no loot - Gargett

- multiple battery's consumed while replacing seaglider power & extra battery's consumed while saving- Flim15, xspel

- items not appearing while crafting them in the fabricator - xspel

- hull leak when trying grab fish within large fish tank - xspel

- Aurora not blowing up - Ranchnuts

- disappearance of solar panels - Ranchnuts

- when restarting a freemode level solar panels automatically unlock - INF_HAViK

- invisible crash plants - JFCapps

- imploding multipurpose room glitche at depth 50 meters - JFCapps

BUG LIST UPDATED [20/05/16]

- Life Pod cannot be repaired SneezyPanda

- I deleted my survival and started a new one to try and get crash powder to spawn, and it worked! I made a welder and fixed the pod. I put the welder in the pod storage. Went out to start a base, and when I came back the pod was gone. The pod beacon said it was way off in the distance, I traveled for 5 min and got nowhere - xNeil_Armstrong

- I also had a glitch happen last night that I got stuck in my Seamoth and couldn't get out and every time I tried to press the A button to get out it would say " SpawnFailed ". It fixed after I restarted the game twice - MayaMidnight

- ealier today when i loaded up subnautica my survival world broke. The world outside my escape pod doesn't load up anything its just a huge blank open ocean no land no fish nothing. Im not sure what caused it as i saved and exited to main menu before i got off last time - Fearingsix

BUG LIST UPDATED [21/05/16]

- Obtained the Power Efficiency upgrade module inside the Aurora, came back after reloading the game and found it again - EVILONE15

- Even with all seamoth fragments it will not unlock - Forsaken_Tag

- Issues with crash plants not easy to locate or spawning correctly? - IzzacJ

- When boarding front Side of Aurora there is an invisible hole in the floor you can fall through and cannot escape - EVILONE15

- Game crashes when trying to click on the give feedback option - Whitetigerdragn

- Plants in Large Aquarium dont apear to have stems (leafs do appear though) - NextHaloFlame

- Many instances where the "30 seconds" and "10 seconds of Oxygen remaining" audio queues will not play - EVILONE15

- Issues with saving not saving - xNeil_Armstrong

- Fragment scanning issues - Forsaken_Tag

- Game Freezing when trying to save - Lee W

- Keyboard Freezing on trying to Rename Beacons - Lee W

- some structures are centre located on your screen when selecting them, makes it difficult to place them - EVILONE15

BUG LIST UPDATED [22/05/16]

- ive just had one when exploring the mushroom forest right outside the aurora while looking for cyclopse fragments on survival. no idea how it happened but i got launched flying into the sky while in my seamoth, then the screen went all blurry and after that i was sent about 500m in the sea way too far out the map id say about over 300,000m away from my pod - DroopyGlint

- water clipping through building blocks at surface level - IzaacJ

- character can easily get stuck on the banisters by any connecting corridor in the multifunction room, requiring you to save and quite to fix the issue - EVILONE15

BUG LIST UPDATED [23/05/16]

- Seamoth randomly moves to a deeper location upon loading - Lord_Max

- Waterproof lockers vanishing upon loading game - DraftySea

BUG LIST UPDATED [09/06/16]

- Hi I am new to the game on Xbox. I wanted to report that the game also crashes while being in the main menu just sitting in idle. I wanted to pause the game in the main menu and come back later. I tried if it was accidental but the game crashes every time while idle in main menu. It does it within an hour and quite some turns now. - oelikoelie

- I found that fragments in my game despawn mid-scanning period when I'm bitten by a Biter. Really annoying, 'cause I really need a mobile vehicle bay. - Darwin-Evolution

- it only happened once but I tried to get into my base via moonpool but when I went into it, I fell through the base and landed on the ground (underwater) like I was on land. Only for me to realize that my oxygen was not going down and I was walking underwater (like my base) and I had to climb up to my hatch to "leave my base" - trainman16

- sometimes if I look down while I am in my base it slows my walking speed to nearly 5% - Melinity

- As soon as I finished building a multi-purpose room the game crashed and I lost all of my data, the game denies that I have created any saved games - Rawrr

- I just sealed up the radiation leak and decided to head home. Upon entering my base you could constantly hear the sound of your character obtaining air from the purple brains that release 3 bubbles of air every now and then. - destinykid

- Glitch threw sea-moth while docking into moon pool causing you to sink until you hit bottom. - JONNYK301

- Your base will become transparent while in the Cyclops. - Olympicwolf

- closing bulkheads crashes the game - bbot0625



anything else that comes to me I will update this post, also anyone can contribute to the list, I know its a preview and all just here to help, also to note I will have no idea if and when these bugs are fixed (guessing after a bug update in the near future) so when that happens I will keep it up to date.

Invalid platform on Windows 7 - 32 Bit

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Hi,

I get this message when trying to run NS2

An error occured while playing Natural Selection 2 : (invalid platform)

Here is what I did :

- Verify Game cache > Same problem
- Deleted NS2 File > Same problem (lol now the game is uninstalled and can't download it again)
- reinstalling steam > Same problem


My config
Windows 7 32 Bit
Core 2 Duo 8500
4Gb RAM
ATI HD 6850

I can't understand this message... is NS2 for 64 bits only now maybe ?

Spark = Entity report ?

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Maybe a dumb question but is there an "Entity report" in Spark ? I can't find anything.


Entity report used to be a tool in Hammer telling all entities used in the level. As a result you be sure you won't have any double for unique entities (such as ns2_gamerule or "light_environnement")

Hammer_entityreportdialog.png

What would the long fabled Natural Selection 3 be like?

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Natural Selection 1 came out on October 31st, 2002, then Natural Selection 2 came out on October 31st 2012.
According to the optimists among us, that means that Natural Selection 3 should come out on October 31st, 2022 - 5 years and 20 days from now.
Games have already changed a decent amount in the time since the releases of NS1 & NS2. So using the games that've come out in the past 10 years as reference, how might NS3 be different from NS1 & NS2?

Update 84 Released on Steam - Subnautica

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imageUpdate 84 Released on Steam - Subnautica

Since Steam launch in February, we have been prototyping potential Subnautica expansions, working on Xbox One launch, and working on tidying up some of the more glaring bugs in the Steam 1.0...

Read the full story here


Cyclops Sonar Upgrade

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Man, talk about making the wrong decision.... It's about a little thing, but it's so distinctive that it's a major wrong decision. I mean of course the sound the upgraded sonar of the Cyclops makes. Who on earth chose that weak-ass 'bl1eh' sound instead of the one that everyone knows a sonar should make. That nice PINGgggggg from those 50's / 60's war movies.
This:
https://youtube.com/watch?v=dL-jrqN2iRw
or even this:
https://youtube.com/watch?v=eKkUCNMrv1M

I fully know that it's the sound the receiving party hears, but hey, that's cinema for you.

Trouble installing workshop mods on ubuntu server

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Hello,

my ubuntu server seems to be unable to install any mods from the workshop (see screenshot). Even if I omit the "-mods" command line parameter it can't even download the UWE Extension. What am I missing here?
Any help much appreciated.

ifryzyu71mep.png

ns2_altair (by brainfood)

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Been working on this map for a good few weeks now and ready to show off a few screenshots of what i have done so far, still a long way to go.
f34sibii95ql.png

7gryqkg6sgxe.png

sohl1hwjcl6h.png

rh06rql2r9xr.png

d5iwztklqvdp.png

e3s4v10lohr9.png

7i5xvzr2iy8n.png

iqw696iqslc7.png



Seabase Emergencies

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I don’t know if some people do this but I sure do. I place bulkheads in certain areas of my seabase to designate different modules and compartments to access the adjoining module and seal it off in case of flooding. I also use some wall lockers as containers for emergency oxygen with 2 standard O2 tanks in each section sometimes multiple ones in each section simply depending on size. In one save I had placed an escape chamber on the top of my seabase so in case of flooding an air pocket would form and the chamber wouldn’t flood. So in the event of complete flooding there would be a designated chamber to escape the seabase to the surface safely.
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