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Funny Subnautica pictures and memes

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Behold: Our new Escape Rocket:

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Picture is from Kuri, a Playtester from Subnautica

Alternate ending confirmed!
Just make 4 billion pipes and build your way out of there with your Life Pod or test it with the Aurora.

Let's build your own Lifepod Treehouse with the command „item pipesurfacefloater“ in Console!

Story progression feedback (SPOILERS obviously!)

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I have been following the game's development for almost a year and I have been saving to play through the full "cure story arc" until full release. In general, the story has been very exciting for me and I like the puzzle work of putting different PDA information together to get the full picture of the events on the planet. For easier reference I decided to divide the game in three thirds (early-, mid-, endgame):

1) Early-game
This part consists of making the very first steps in the game where the player is mainly at the top ~300 m of depth and is collecting ressources for very basic tools. I think the story arc starts smoothly, because new players gets hints in a useful order: 1) Seaglide 2) Seamoth + hint at jellyshroom cave 3) Commander Keen and Floating Island 4) Finally Sunbeam arrives. In between the aurora explodes and it is suggested to go on a repair mission.

2) Mid-game
I consider this part to begin when the player starts constructing his first larger base, has a major amount of blueprints discovered and starts exploring the alien facilities at the mountains and the lost river. In my opinion the transition to early and midgame is is well done because the "infection event" at the QEP gives the player an incentive to go to the deeper biomes with more dangerous fauna. Because the most natural to explore stuff in a first time playthrough is via the seamoth (at least for me!) the player only gets to the cove tree at most and finds the second alien base which is hinting at the lava zone.

3) End-game
This part feels a little short: 1) Visit thermal plant 2) Visit Prison 3) Build the rocket and you're done.
I've spent a lot of time preparing the final expedition with cyclops and the prawn suit. When I parked my cyclops at ~1200 m I realized that the deep sea base I originally had planned was totally unnessessary. You just have to get the blueprints for the ion power cell, craft a second alien tablet, craft the depth module 3 for the prawn suit and you can finish the game with ease. I also had enough ressources to build the rocket immediately. The only thing left to do is to think of a cool time capsule (I really love the this feature!). Basically the player has to prepare a cyclops with rudimentary crafting cabability and the last expedition starting at the lost river entrance to the cure is literally done in less than an hour. I wish there was more to do in the final biome of the game. As an idea, this could be easily done if the player finds more mandatory technology blueprints only in the deepest biomes.

3D Printing time :) Seamoth 150 mm 3D Print

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Not the longest print I have done but if I can get the supports off the steering wheel without damaging it, That would be a miracle :). Will keep the post updated :smiley:


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Time Capsule voting

Congrats Unknown Worlds! Welcome to Xbox One!

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I was extra surprized and pleased to get Subnautica on my favorite console!

I am excited for you guys (and myself :smile:) to get Subnautica into this massive potential community of players, but also to a wonderful platform for this type of game! We arre often overloaded with war game titles and sports titles, getting this one is a huge win for Xbox One!

This build definitely leaves something to be desired for players of the PC version since it is months behind. However its logical to assume you are already hard at work to get those in as well as the myriad of tasks to optimize the engine. As a software developer, I understand where you must be at, and commend you on your efforts to bring us your imaginative creation!

One thing I must say is my biggest hope; that you actively engage us during your process and keep us regularly updated on progress. I recently went to a large gathering of friends for vacation and did a demo of the game for everyone. Very positive feedback and excitement with plans to follow through and check it out. I hope the games momentum ramps up and brings in revenue to fuel development of one of the best previews on xbox!

Hope to hear from you and others in the community on their thoughts about Subnautica on Xbox.

[BUG] - Fell up through floor [59783]

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I cant give precise location but just after cutting through door, just after Cargo Bay (Aurora) in opposite direction to the (Seamoth Bay) I automatically went up through roof and outside of map, I eventually got back in via reactor bay, I then went back to old save.

CPU - 3750k (4.5 oc)
GPU - 980ti (Founders)
Mem - 16GB 1866 MHZ DDR3
OS - Windows 10 Pro

Subnautica Xbox One Launch Plans - Subnautica

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imageSubnautica Xbox One Launch Plans - Subnautica

Today is the big day for Subnautica on Steam. After five years of development, Subnautica is ready for release on PC. But what about Xbox One? We still have more...

Read the full story here


Anyone that has Subnautica on Xbox, can you update your review, or review if you haven't?


Subnautica OST on Spotfiy

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I use Spotify a lot and I was just wondering if the ost could be added to it, so i can listen to it while doing homework and other things.

Is it worth buying Subnautica and play on minimum requirements?

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Hello, I’ve been looking for to buy Subnautica for over a year now and finally I got a computer to play on. But, only on the minimum requirements. Is it worth buying Subnautica and not play on the recommended. The site ”CanIRunIt?” says my computer can run it on the minimum requirements. Will it lag the whole time or do I get an acceptable experience?

My computer specs:
LENOVO Ideapad 320-15IKBN (80XL00CYMX)
Processor: Intel Core i5 7th Gen @ 7200U / 2.5 GHz and 3.1 GHz turbo.
RAM: 6GB
Memory: 256GB SSD
1920x1080 Full HD @ 16:9
Intel HD Graphics 620
Dolby Digital Audio

Thankful for your opinions!

NS2_Altair

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59sHRTz.jpg

After a couple years, I decided to dig out my old unfinished graybox of the map. I chopped it apart and glued it back together, partly because @SamusDroid wouldn't leave me be. If you played NS1, you probably will recognize some of the places. Most of the geo is converted/rebuilt.

Anyways, here's a graybox.

Deutsche Übersetzung - Sammelthread

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Im Moment bin ich ja so ziemlich der einzige, der das Spiel übersetzt, was gerade bei Enzyklopädieeinträgen etwas langwierig ist.
Wäre schön, wenn sich noch andere beteiligen. Ich guck alle paar Tage mal rein, um nach neuen Einträgen Ausschau zu halten. Ich bin auch der amtierende Moderator für die Deutschsektion, ich sichte also auch alle Übersetzungen, bevor sie übernommen werden.

PS4 home screen theme

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So, I was wondering, when you guys get a bit of an idea as to when Subnautica will be coming for the ps4, you should have create a ps4 theme to help advertise it and to, well, have an awesome Subnautica theme for the ps4 home screen. And if it ends up happening that Subnautica doesn't come to PS4, then people with that system can still experience part of the wonders of 4546b.

Controller Mapping

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Whenever I try to map the controls for my PS3 controller through the Subnautica options I can only change a few of the buttons and it also sometimes just freezes up until I map a new button but then I can't switch to a different button to map, I'm just stuck mapping that one action.

The Aftermath

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Two years…

It had been two years since Pater Aestus had been defeated and the Lava War had ended. Two years since the greatest bloodshed the planet had ever seen. Tens of thousands of fish had lost their lives in the struggle to free themselves from the Pater’s oppression. Despite such a loss, those that remained created an age that had never been surpassed in Aboveworld’s history. This period saw widespread peace, tranquility, and unity. Parties that had argued for so many years came together to build the world, and its government, back to its former glory. This great age of peace, sadly, came to end far too soon.


The FMMA: Just while the Lava War was ending, scouts managed to recover the remains of their previous leader, and in a short time restored Aurora to life. This was proven to be a mistake, for their leader, so much time away from her forces, suffered a severe mental degradation that affected most of the FMMA forces, some of the High Council included. After careful manipulation, the still sane members of the council triggered a brutal civil war between themselves and Aurora’s loyalists, culminating on her defeat by being launched into space via rocket to the FMMA space station, ending in an intense firefight between her and the security staff. Since Aurora still had absolute influence over the machines, her departure and final death hit too hard for the minds of the robots. They forgot what little humanity they had, becoming bolder and more pragmatic, while erasing many of the restraints they had regarding thier approach to the planet and it’s denizens. Because of this, a new overseer was chosen for the position of Inquisitor: the now former general, HAL. Because of his efforts, with the most sane of the High Council, the FMMA has been having a sort of positive relationship with the government of 4546B.


The SAHP: It had been two years since the SAHP's leader, Silverwing, had been captured. All presumed him to be dead. Shortly after his disappearance, the SAHP elected a new leader, Silverwing’s own son, Redfin. He swore to get revenge on the machines for what they had done to his father. He was young, persuasive, and fiery, and he rallied the whole of the SAHP behind him. He attempted to lead several small campaigns, but failed at seemingly every turn. Redfin’s own wife had been killed in a raid on one of the machines’ caches. After hearing this news on the battlefield, Refin was overcome with rage and tore the machines apart with unimaginable cruelty, gaining the SAHP’s first, and only victory thus far. Now, battered and beaten, the SAHP plans its next move.


The Conglomerate: Little is known what happened to them. Mere months ago, The Conglomerate, sent to help with the recovery of the innocent citizens of The Underworld, suddenly fled. Any and all help sent to find them have never returned. However, a brief contact was made by an FMMA leader from what sounded to be a fledgling private in the Conglomerate army. “[static] H-hello? Does anyone copy? Does anyone- [static] We're finally able to keep a signal live long enough to send this message but I'll have to be brief. I am Karno Vanpattis, and I have gathered as many Grand Reef refugees as I have been able to find, and am asking that they have a place to stay until the ruins of the Conglomerate have been fully revitalised. My group have deemed themselves the Vanpatites, and I will give you our co-ordinates now... They ar- [static]”


The EPCA: Of all the parties, it truly would be the party that stood by peace all this time, to be the last ones to retain peace. The Reefbacks, led by the president @Ralij, have made amazing strides in keeping the peace between the parties. They have annexed many of the small parties, pleading for greater roles of government for small fish, and created a large, and influential governing board. It is unknown whether or not the EPCA will back down in the future election, or if they will even be allowed to.


The UCR: While General Draco has sustained open and frequent correspondence between himself and the Aboveworlders, a majority of the UCR has remained hidden. They were sent down to The Lava Zone, to help with the rebuilding of the innocents of the Underworlders with The Conglomerate and The DC. Whether or not their absence is by design or not is unknown. However, those who did not help with the rebuilding have faced extreme poverty and hunger. The Oculus had joined the EPCA, and as such, abandoned the Jellyshroom Caves and joined the other small fish in the Grassy Plateaus. As Crabsnakes cannot come into contact with direct sunlight, they have resorted to feeding off the meager population of Biters that reside in the Caves, which has in turn enraged the GCSC. More and more Crabsnakes have begun fleeing to the Lava Zone, never to be heard of more from the Aboveworlders.


The DC: The Devorandem Confederacy has been oddly silent as of the last year. Despite the Reapers past exploits of daring violence, after the Lava War, they stagnated and eventually fell out of power. While the party is still together and participating, their contributions have been few and far between. General Carrie has answered questions of their inactivity with, “We just need time to come back to ourselves. After the death of Bonecruncher, we’ve all lost a part of ourselves. We will continue to help the Underworlders with their continued survival, all we ask is some understanding towards the DC.”


The GCSC: After the death of General Bite's family, he slowly dragged himself down into an intense bout of depression. The GCSC cut themselves off from the rest of Aboveworld, even from those soldiers stationed in the Jellyshroom. They confined themselves into the Mountain Island under the General's orders, and planned to stay there until those piloting the giant Antecedent mech could return from the Antecedent Castle, which could take months, or even years. That is, from the ruins of the Precursor Array not long ago, they found a mass of depleted Ion crystals, still intact from the previous detonation. From these shells of Ion, and the help of the few FMMA scientists that would help them, they were able to create new Ion crystals, able of generating enough power for Antecedent mech for decades. And, thanks to the FMMA, these new Ion Crystals were made incapable of overloading and ultimately exploding. From this new found discovery, and the prospect of unlimited power, General Bite ordered the entire GCSC to the Lava Zone, in hopes of finding the Antecedent mech.


The PH/SP: Soon after the Lava War, the Warper leader, Enderguy, left to return the Void creatures back to their homes. After months of direct contact, he announced that he would be staying with the Void creatures to learn of their way of life and their power, to see if they could become long-lasting allies with the Aboveworlders. He subsequently cut off his transmission, and his whereabouts are only up to speculation. To keep the PH/SP together, a newly made Warper, by the codename of “Watcher” rose to the tops of the Warper ranks, and eventually became their leader. Under the leadership of Watcher, the PH/SP have become much more efficient, albeit much more secretive. A declaration was made by Watcher, detailing his highest rank officers and their ultimate goal. “INCOMING PH/SP TRANSMISSION FROM UNIT NO.57007 "WATCHER" - HEAD PH/SP COMM DIRECTOR... ... ... ... TRANSMISSON RECEIVED. LOADING PHSPDATA.TXT ... LOADED FACTION NAME: PH/SP (PUBLIC HEALTH AND SAFETY PARTY) FACTION GOALS: REDUCE CARAR INFECTION BY 35%, [CLASSIFIED]. FACTION TROOPS: [CLASSIFIED] SELF - WARPING QUARENTINE ENFORCEMENT UNIT [CLASSIFIED], [CLASSIFIED], 100x REPAIRBOT MK1 FACTION COMMANDERS: SOUTHERN SQUADRON: UNIT NO.00451: "MONTESQUIEU" WESTERN SQUADRON: UNIT NO.24601: "VALOR" NORTHERN SQUADRON: UNIT NO.64222: "FADE" ELITE SQUADRON: UNIT NO.57005: "REAPER" FACTION - CONTROLLED AREAS: SOUTHERN BLOOD KELP, SPARSE REEF,
END TRANSMISSION.”

The Concursores: While not truly a governmental party, the Concursores have made a name for themselves by their extravagant “Peace to The Underworld” rallies, led by none other than ex-POW, DJ Ampeel. They, in fact, began the efforts to relieve the innocent Underworld creatures, by offering up their help, and most importantly, their music. By such standards, have the Concursores been recognized as a major contributing factor for the peace that had been enjoyed by all for so long.


The NDSL: A new governmental party based in the Lava Zone. Not much is known about them, only that they are comprised of Anti-Totalitarian army leaders. From their few transmissions to Aboveworld, they are led by, a now nameless, Dragon; and they are currently under political fire from both Pater-sympathizers and enraged, poverty-ridden fish living in the desolate and inhospitable conditions that the Lava Zone provides in spades. More is clearly to be revealed from them, but the question of when, is unknown.


And these are the conditions that the inhabitants are in at this present time. Though, a new conflict is brewing just under the flippers of 4546B’s residents. Only time will tell their actions, and whether or not these creatures can truly live without a Pater.


Let the Aftermath of the Lava War begin.

Crashing launching or playing Subnautica? Follow these steps to make a good crash support post!

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Hey guys!

Subnautica is currently in Early Access and as such you may from time to time encounter bugs and in the worst case, crashes. If you have issues with stability of Subnautica, please post your issues with as much detail as possible (video/screenshots/descriptions), followed by the following requested information:

Example Topic Title:
[Crash] Open my Locker and Crash! [Version Number]

1) Please run dxdiag.exe (search windows for it) on your systems and hit the button 'save all information' in the bottom right. Save this file for later.

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2) Navigate to your Subnautica Folder in Steam (should be steamapps\common\Subnautica)

3) Open the Subnautica_Data folder and grab a copy of 'output_log.txt'

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4) Upload all the text of these to something like http://pastebin.com/ and post the public links to them with your forum posts.

These 2 files will GREATLY help us in tracking down issues with Subnautica. Thanks!

Crashing launching or playing Subnautica? Follow these steps to make a good tech support post!


Edit by Jonas:
We've also got a very similar guide with pictures for each step on Steam.
And as in every good tech support:
  • Please make sure that your Windows is up to date.
  • Please make sure that your drivers are up to date.
  • Please make sure your PC meets the minimum system requirements.
  • Please close all other applications before starting the game.
  • Have you tried turning it off and on again? ;)

Finished!

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I just finished the game and the game is VERY GOOD! In the last parts of the game, I felt emotionally attached to the Sea Emperor. You did a very good job making the game horrifying at deep depths and by making me emotionally attached to the Sea Emperor. I wish that you can make Multiplayer/Coop to the game (Even if you said not to) or even LAN. I hope that you'll make Subanutica 2 in the future. This game has great graphics, and the optimization and fps greatly increased from just 1 year ago to now. I'm amazed at how much this game improved the last 2 years and I love that you listen so much to the community. All in all, this is the best game I've ever played PERIOD (And I've played a LOT of games!). I wish new players the best of luck and I hope you have a great time playing subnautica. I'm not going to quit playing subnautica, I will make a new world and explore more. Currently, I have 75 hours on subnautica and I'm certain that I will get to at least 1000 hours.

[Bug] Gantry elevator causes platform to list (spoilers) [59783]

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Any time I ascend the Neptune gantry elevator, the entire launch platform begins to lean slightly away from the side where the elevator is. This usually causes me to "bounce" (teleport up a few feet into the air and fall back down), and about half the time I'll also glitch through the floor and fall onto the platform below. Once or twice I have actually been catapulted up into the air -- got a good screenshot of the nose of the rocket!

As far as I know the platform is not colliding with anything underneath, neither terrain nor vehicle. This also seems to happen regardless of where it is built, since it has happened in two different locations (didn't like where I put it the first time and reloaded the save).

In all cases, once the elevator reaches the top, the bouncing stops and the platform slowly returns to the upright position.

Platform leaning:
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Platform leaning (underwater):
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Anyone in there?
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Hmmm, I've played this game 6 times and I'm lost.

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It feels some biome configuration has changed of late. I had a very neat spot for a base and I can't find it anymore.

It was on the border of Shallows, Kelp and Grassy plateau. I had the grand reef trench not far on the left (maybe 500m) and the entrance of the shroom cave at 200m right (the one with the 3 holes.

Does this entrance have been removed ?

Did you noticed some biome modifications ?

[Build 59691] Broken mobile vehicle bay

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To reproduce: Swim relatively deep (100m~ish), release MVB, then repeatedly attempt to "climb" it while it's headed towards the surface. Once on the surface, the menu is accessible, but nothing will build.
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