Which NS1 map is still missing and your favorite?
I was looking through my old NS1 maps folder and jumped into some maps to make me remember them. Boy oh boy, we had really good maps with even 15 RTs and a lot of long corridors without cover at all :P They still worked, were fun to play and real relocations made the maps sugar sweet and almost every round 40+mins long. But enough with the nostalgia. Here is the list of maps that I played on a regular base without siege maps. Feel free to add your own maps if I missed your favorite one or if you are working on a remake, PM me if it is still a secret ;) [green means that I read or heared about a remake/played it]ns_: xsim_v2, tanith, ns2_co_shiva, origin, nothing, nothing(2), nancy, mineshaft, metal, machina, lucid, veil, lost, hera,
fahkikko, eon, eclipse, bast, ayumi, altair, stargate, caged, agora
co_: blackmesa, faceoff, lemmings_b5, crossfire, tetris (glad I remembered that map), core, pulse, daimos, angst
ns_siege:
So, what do we mappers need to make a map like in NS1?
- the option to make ladder entities useable by aliens too
- fluids (water, green glowing slime etc.)
- custom: elevators, doors
- weldable doors/vents
- breakable walls, glass
- a working tram system
- useable cannons :P
I miss a lot of those maps ;)