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[wip] ns2_co_battlechamber

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Hello world.

Just published the first functional version of my new map ns2_co_battlechamber.

Here is the link to the map on steam workshop:  http://steamcommunity.com/sharedfiles/filedetails/?id=143703374

Please subscribe, put on your grayboxing gloves, and test it out.

Big thanks to DarkSeraph who raised me from a newborn baby mapper to a toddler mapper.

Screenshots to come soon.

Map Description:

A fast-paced map designed for the combat mod of Natural Selection 2. 

A team of human explorers searching for a habitable planet stumbled upon this chamber on an alien world. 

Surprisingly, the air inside the chamber was breatheable and conditions were stable. 

Spark Technologies, the corporation funding the expedition, instructed the team to set up a functional outpost to be used in future expeditions. 

The engineer was able to install a power grid and lights throughout the chamber. 

Two technology ports "tech points" were installed to host future research and production stations. 

An observatory was erected to allow remote monitoring of the chamber. The scientists back on earth cheered as the first images of the alien world flickered on their screens. 

The team exhausted their food and supplies after several months of excavation and construction. It was time to head home to resupply. 

Just as the team was about to lift off from the chamber, the observatory transmitted images of what looked like a pack of miniature hippos vomitting rapidly on the departing spacecraft. The scientists on Earth watched in horrer as the ship exploded. Then their screens went dark. 

It was time to send in the Marines. 

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