Not sure how the server browser finds servers
I have a sticky dynamic IP address (rarely changes) where I am thinking of deploying a server (fast, reliable, yet cheap pipe) how practical is it to run a server on such a setup? Namely, say something changed, how does the server browser keep track of that kind of thing? Would I have to manually update the IP address if it changes? I've never actually hosted a game server before, wanting to do this as a fun project, plus giving back to the NS community that has given me free access to servers all these years.If they allow DNS instead of just an IP, that would be great.