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[Mod] [TRS] Experimental Balance

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So I just released a mod worked on for like an hour to hopefully test a couple of balancing issues and let the community get their saying and possibly test whatever balance issue that needs tweaking. Therefore I also open this thread here, to get your comments and ideas below. I will be posting the mod description and the workshop link to it below.

Cheers. Chariot :)

Updated: 26.November 2013 - 02:46 ZULU.
Link: http://steamcommunity.com/sharedfiles/filedetails/?id=198178688

The Real Shit
. Experimental Balance Mod
.. Built on Build. 260

This is a server mod: BCFF780
by. Chariot

The meaning of this mod is for servers to try find the best possible balance for public server games.
I wish that this should give the marines a slightly better chance to win late game (from today's 40%) to a hopefully 50/50 chance throughout the game.
It also will provide a slightly easier way for aliens to protect themselves against early marine rushes.
The goal is 50/50 and 30 min+ rounds if teams are even throughout the entire game.

- I will be taking all comments into consideration and if decent they might be tested, to see if they work or not.

Changes to Game

. Alien
.. Biomass Req: Web from 7 to 6. - [Kept: Liked]
.. Biomass Req: Leap from 4 to 3. - [Change: Research Cost from 20 to 40]
.. Biomass Req: Gorge Tunnel from 0 to 2. - [Kept: Fairness, Alien quicker then Marine and they must wait for phase]
.. Bile Bomb: Splash Range from 6 to 5 meter (Like NS1). - [Kept]
.. Onos: Base Friction from 3 to 4. - [Kept]

// Removed due to feedback: Biomass Req: Charge from 3 to 4.
// Removed due to feedback: Whip Ranged Damage: -15%.

. Marine

.. Weapon Research 3 Cost from 40 to 35. - [Changed: 30 to 35]
.. Armor Research 3 Cost from 40 to 35. - [Changed: 30 to 35]
.. Exosuit: Base Armor from 280 to 300. - [Changed: 350 to 300]
.. Exosuit: Slightly Decreased Movement Speed. - [Walk Speed: 3.7 to 3.2]
.. Exosuit: Thruster Duration Increased from 1.5 to 2.0 - [New]
.. Marine: Movement Speed -5%. - [Kept: Ease the Alien learning-curve for new players]

// Removed due to feedback: Advanced Armory Upgrade Cost from 30 to 25.
// Removed due to feedback: Shotgun Cost from 20 to 15.
// Removed due to feedback: Grenade Launcher Cost from 15 to 20.

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