Ok heres some ideas for new features for marines.
1. A BOMB
This is a bomb you can buy at the armoury. Once you plant it, it takes 15 seconds to explode. It destroys all alien structures in the blast radius with the exception of the hive. The idea is 3 or 4 marines could get bombs, rush the alien base and cause devastation.
Once the bomb is armed, the aliens have a chance to destroy it before it detonates. This means marines have to protect any bombs they have planted.
2 A TELEPORTER RELAY
This is a relay you can buy for a cost. Once you deploy it, all marines in the game instantly teleport to the relay. You could use this to rush a hive - get one marine to ninja his way into the hive, plant the relay and the whole team teleports in. Also you could protect a base that the aliens were attacking.
Im aware that the commander can use a beacon at the obs, but thats limited to ur main base.
3. A STEALTH SUIT
You pay for this upgrade at the proto lab. You are invisible until you fire your gun, after which you go invisible again in 5 seconds. This is to give the marines the same upgrades as the alien team, who have cloaking ability.
1. A BOMB
This is a bomb you can buy at the armoury. Once you plant it, it takes 15 seconds to explode. It destroys all alien structures in the blast radius with the exception of the hive. The idea is 3 or 4 marines could get bombs, rush the alien base and cause devastation.
Once the bomb is armed, the aliens have a chance to destroy it before it detonates. This means marines have to protect any bombs they have planted.
2 A TELEPORTER RELAY
This is a relay you can buy for a cost. Once you deploy it, all marines in the game instantly teleport to the relay. You could use this to rush a hive - get one marine to ninja his way into the hive, plant the relay and the whole team teleports in. Also you could protect a base that the aliens were attacking.
Im aware that the commander can use a beacon at the obs, but thats limited to ur main base.
3. A STEALTH SUIT
You pay for this upgrade at the proto lab. You are invisible until you fire your gun, after which you go invisible again in 5 seconds. This is to give the marines the same upgrades as the alien team, who have cloaking ability.