New Skulk Movement Idea
So reading through a bunch of the bt threads, I've been hearing this sentiment a lot; “Well we know that wall jumping and strafe hopping are not ideal, but no one has been able to come up with a better...
View ArticleMappers working ( or will in the future ) on any Combat or Xenoswarm maps...
I just created a steam group called Combat Mappers Link: http://steamcommunity.com/groups/CombatMappers and I encourage you to register in our own forum as well Link:...
View ArticleKNOWN ISSUES AND POSSIBLE FIXES
Another collection topic.Steps that worked for SOME people (thanks to GibbyLOL! and Whosat!):Game not loading issues or crashes on connect:Run dxsetup in drive\Program Files...
View ArticleCompetitive Players on "Rookie Friendly" Servers
Hey folks, Just something we've been dealing with for a while and I'd like some feedback from the community on this issue. We (TCO) run a rookie friendly server where we try to be *exceptionally*...
View ArticleExtraEntitiesMod
Introduction I will make a small mod to bring some extra entites to NS2, like a teleport-trigger, a drivable train etc. (the entites from hl1 that made you making some cool fun maps). I also included...
View ArticleBalance mod...is this actually being implemented into the vanilla ns2?
Hello all... So the BT hype has gotten exponentially greater in the past month. This dev's of this game have spent years balancing...and we are extremely close now, yet we want to throw all of this...
View ArticleCombat Mode Relaunch
NS2 Combat Mode RelaunchIntroduction to Combat ModeGameplay Video by Jibrail:Download the mod here, after logging into Steam Workshop:http://steamcommunity.com/sharedfiles/file...ls/?id=82684884If...
View ArticleDAK Server Admin Mod
Figure ill post this here finally, as quite a few people are using it and there is somewhat of a need to update the plugins now, plus it has somewhat reached a state where id like to start taking...
View ArticleRework Gorge tunnel hitbox (or model/animation)
Hi, today I played and on the map refinery (well; the map with Chasm beside Containment). I encountered a gorge tunnel that I could see, but not hit it. I was on the box shown on the 2nd image. If I...
View ArticleSiege Maps
Is anyone working on siege maps anymore? I use to play siege on NS1 back on the IAM-Clan server. It was some of the best games I have ever played. Iv been looking around, and I just cant find anything...
View ArticleHow to easily fix the "concede problem".
Name the reset function "Rematch with same teams" and the concede function "Rematch with new teams". Put them under a "Finish this match" option. If you want to add some sort of function that decides...
View Article[WIP] co_portals - Community Made Fun Map!
The concept is pretty simple - each person makes a room that has a certain number of portals in it to connect it to other rooms. The FLOW would be as diagrammed below But the actual LAYOUT would be...
View ArticleOpus - this is the new shit
Hi there UWE devs! I was glad to hear that you'll be sporting DirectX11 and OpenGL. Now I'd like to know if there are plans to use the magnificient Opus codec in the future? What is Opus, you might...
View Articlens2_co_pulse
I was working on making co_pulse for ns2, my idea is to create co_pulse as identical to the original.What do you think?It is a sketch map, I'll add details, but I really would like some Reviews posted...
View Articleco_twither_beta
A re-work of my original combat map co_Twither_r for NS1. The level is 100% playable, but is in beta. Much testing is needed and there are only a few spots where detail is needed. Take a look, let me...
View ArticleNs2_metal
As cold as metal.Hi, Currently learning some spark editing and wanted to start this topic for possible ns2 version of metal.Any suggestions are very welcome and motivating of course. Currently planning...
View Articleco_BlackMesa
Hey all Combat fans I present to you my remake of an old classic Black Mesa. One of the most sought after classic maps and also requested by one member of the Combat dev team namely Jibrail I set out...
View ArticleNew Venture Brothers.
Pretty good and pretty nerdy at the same time, I liked it. Not sure if anyone else watched it or not just thought I'd share.
View ArticleUWE to replace Vanilla NS2 with Sewlek's balance mod in the near future
the people i talk to say this is definitely going to happen. Seeing as its literally game changing, I thought it warranted its own thread where the discussion could focus not on particular details of...
View ArticleThe next Gorgeous.
Just wondering what could be coming. It's been 3 months since Gorgeous, the time is nearing. We already know we're getting Biodome, but what else is there? They had a model for the taser back in April...
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