limiting players joining if ping too high
I run an NS2 server and notice when people join with pings of 140 or higher the server will start acting funny to players with pings under 100. The players start warping and seems like the server is...
View ArticleMissing file: gr_cluster.model
Hi.I am trying to set up a dedicated server (seems so be the only way to play with friends alone?)I have followed the guide on wiki and a you tubevideo, seems fairly straight forward.However.... when I...
View ArticleVisualC++ runtime fatal error since 2days
Hello. I played this game 400h without a single crash, but since a couple of days i got a redondant VC++ fatal error when the game is loading a new map. I didn't do any change on my comp (nothing new...
View ArticleWhy are deaths shown on the scoreboard?
It seems like a relic from HL1. It means almost nothing in NS2 and can only discourage people from making team oriented decisions because they would want to preserve their KDR.It's still worth showing...
View ArticleI'd like to give a shoutout to UWE
Honestly, after just playing -a game I won't name- and realizing how, excuse my french, shitty the development team for that game is; and how they treat their userbase, don't reply to anything, or even...
View ArticleOculus Rift
Will there be support for this. http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game
View ArticleBind stuff
So, is there a way to make some advanced binds/aliases? Like, how do I bind say command? If yes, is it HL style: bind p "say I just lost my appetite"? Or is syntax different? Can I bind few commands to...
View ArticleScreenshot Gallery
Now the game is kinda playable and there r a lot of features in we can get some great screenshots at last :D I really wanna see a shot of a whip killing a marine, and any shots of fades blinking.edit:...
View ArticleSkulk animations
Please look into reworking the skulk animations to make their movement more logical. A skulk jumping in midair and then coming in close contact with another object like a player moves the skulk very...
View ArticleUnaccounted frame time in profiler
Can anyone explain this?The profiled frame took 32ms (31fps) to generate. But the various threads that generated it only add up to about 22ms (45fps). Where did the extra time come from? The profiler's...
View ArticleThat One Skulk Glitch
I am not too sure how many people are aware of this: but while holding shift as a skulk, while silent when walking on walls or ceilings, no sound is created- BUT, while leaving a wall/ceiling and still...
View Articlens2_caged
INTRODUCTION Hai folks, I am Flaterectomy, and this is a remake of the classic NS1 level Caged made by Nelson "manah" Ferryman. This level is under construction, with it currently mostly being...
View ArticleThe Generosity Thread
Got extra copies of NS2 to give away? Want NS2 but can't afford it?Take note: This is an experiment. If the forum rules can't be kept to, the thread will be closed permanently.We've seen a few requests...
View ArticleNSL Nations Cup #1 - ENSL.org
Over at ENSL.org we are proud to present the first Nations Cup! For the first time in NS2 it's time for each nation to gather up their best players to fight for the honor of being the best Nation in...
View ArticleCan't create/start server
If I try to start a server, it will stop while showing "starting local server"Nothing will happen after this.My PCWindows 7 64bit ProfessionalIntel Core i7 with 6x 3.2GHz24 GB RAM Nvidia GeForce GTX...
View ArticleSkyboxes showing in-game
Hi,first, I apologize if this topic has already been discussed, I tried searching it but without any success.After a long pause, I felt like playing the game again. Unfortunately, as I launched the...
View ArticleDo you use difference sensitivity/DPI for the races (marines/aliens) ?
marine sensitivity (long range) < alien sensitivity (melee) ? or marine sensitivity (long range) = alien sensitivity (melee) ? what do you use ? btw: you can check your value with console (^):...
View ArticlePistol-Scripting: Can it be deterred?
It's fairly often now I see somebody wielding the pistol as a secondary shotgun, at times it can be difficult to distinguish the individual shots as quite literally I get "popped" to kingdom come.So...
View ArticleEject commander
hi there,please add something who will determine what side (alien or marine) to active "Eject action", a kill/death ratio by side from all player detection will not be difficult to add.if a side win...
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