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Correct spawning view angle

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Hi,

as you may or not know, when you are respawning (not dead and about to get alive) as a marine (and also as an alien sometimes if I recall correctly), you can move your mouse to spectate around your spawning-spot. The problem is, the absolute vector towards where you're looking is not the same as when you spawn.

i.e. when you're respawning, look at the command chair and stop moving your mouse, then when you spawn, you PROBABLY won't be looking at it again; even thought your "spectating" view and "player view" originate from the same coordinate (or looks like, from a player perspective).

It's one of the first annoying bug I encountered when starting NS2; and I'm saddened it is still not corrected; as I feel it's one of those tiny detail that make a game polished or not.

RedSword

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