I would love to see some interactive objects on maps, right now we have lights (controlled by power nodes), infestation (controlled by cysts), lava, and death pits.
What I'm looking for is rooms with traps, or moving objects like the smasher in mineshaft. My choice one would be an air lock, shuttle bay would be an amazing place to implement this, one button and the room locks down and the contents are ejected into space. Heavy units like Onos or exos can resist the pull, and have a chance to survive but smaller light units are instagibbed
Even just moving machinery in places like drone bay or in repair on tram. I think this would add an extra level of strategy to the game, it would force people to set up traps and choose routes more carefully.
Plus when I'm in a room with 4 skulks I like the idea of being able to back up and trap 1-2 of them with me into a cold airless grave.
What I'm looking for is rooms with traps, or moving objects like the smasher in mineshaft. My choice one would be an air lock, shuttle bay would be an amazing place to implement this, one button and the room locks down and the contents are ejected into space. Heavy units like Onos or exos can resist the pull, and have a chance to survive but smaller light units are instagibbed
Even just moving machinery in places like drone bay or in repair on tram. I think this would add an extra level of strategy to the game, it would force people to set up traps and choose routes more carefully.
Plus when I'm in a room with 4 skulks I like the idea of being able to back up and trap 1-2 of them with me into a cold airless grave.