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Independence Day Hangar map (breakdown)

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This is not going to be a playable map, it was only meant to serve as a background for the ship model without a single thought of ns2/co gameplay.

I am posting this because I want to show the breakdown of the scene and positioning of the lighting and things like that, maybe some of you who has seen the video is curious about how it is set up. The focus of the map was not on texturing or geometry but to put focus on the model, therefore the minimalistic layout.

id4map1.jpg
id4map2.jpg
id4map3.jpg
id4map4.jpg
id4map5.jpg
id4map-cineditor1.jpg
id4map-cineditor2.jpg
id4map-cineditor3.jpg

ID4 machinima vimeo link 00:49

Thoughts, comments or questions, bring em on :)


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