Sorry for bad english, i do not have much time to perfectly edit this post, i will finish edit later.
Main Menu Replacement Project
I'm creating this topic for information, but I hope to get help here, because i started work on this mod only 2 days ago, and i do not have experience of modding before at any game. So i can use any help from people with modding experience. At bottom of the message i will update description of my current problem that prevents me advance in the development of my mod.
Description: The project is aimed at changing the default game menu. As you can see the current game menu (that we received with a Gorgeous update) is based on the Descent map style. Most of the replacements at Steam Workshop are based on this "default Gorgeous game menu", so there are not much to choose from. I want to change that. I'll try to give you a choice.
My main current goal is to create a different game menus, each with its own atmosphere, animations, actors, suitable music and style.
This includes changes in:
*Background location - it may be any location\room\scene from any of 7 official ns2 maps, "recorded" from any position, with\without new\old features like shadows\lighting\objects etc.
*Music - I want to find a suitable music for every scene to give a special atmosphere. There is enough suitable tracks in ns2 official soundtrack, so I will use them.
*Actors - Different characters from Aliens\Marines will take part in the scenes at the appropriate time and in the right place. Skulk crawling up on the ceiling, Fade hiding in the shadows, a Marine on patrol etc.
Currently ideas are:
Thirsty Onos Bar: The tense scene for the viewer showing the danger to an unsuspecting Marine.
Music: NS2 OST - Simon Chylinski - Thirsty Onos
Actors: marine, skulk, fade
The general idea: Marine stands on patrol. It is surrounded by loud bar music. Enemies sometimes silently moved behind his back - skulk crawling on the ceiling. Fade for a moment looking out of the corner and then disappears into the mist.
^ i will spend all my time on implementing this idea asap. Alpha version is available at Workshop, click here.
There is a only Thirsty Onos Bar background with animated lcd panels on the walls. No additional music and no actors at the moment, i'll add them later in the development process.
YOUR GAME MENU LOADING TIME WILL INCREASE WHEN THIS MOD IS ENABLED (my game is on ssd, default game menu loading time 3 sec, Thirsty Onos Bar game menu loading time 8-11 sec. I think this is temporary, and in the future I will be able to significantly reduce loading time.
I highly recommend you use "Newsbox be gone" by Elodea this will make your game menu clean as on my screenshot.
Generator at Docking: Scene showing main Khaara Hive, building and creatures. The scene shows the viewer what are Aliens is.
Music: not yet defined, possible suitable track is NS2 OST - David John - Hive
Actors: not yet defined.
The general idea: The scene shows the viewer what are Khaara is, details are not yet known.
Place is not yet defined: Scene showing main Frontiersman base, buildings and units. The scene shows the viewer what are Marines is.
Music: not yet defined, possible suitable track NS2 OST - David John - Frontiersman
Actors: not yet defined.
The general idea: The scene shows the viewer what are Frontiersman is, details are not yet known.
I have two more ideas that I have thought later
1. The tense scene with marine and silent khaara in the shadows. Suitable track: NS2 OST - David John - Tarnished, maybe i will recreate this scene from alpha, at one of the current map, but in suitable place.
2. Scene that showing beauty of Natural Selection 2 game, maybe i will record some places with windows and space\stars\planets. Suitable track: NS2 OST - David John - The Future By the way this song is perfectly fits to current in game Descent style game menu, there is a Main Menu Song Replacer "The Future" by Regnareb so you can subscribe and use it right now!
Bellow I need help of experienced modder, right now my problem is:
I need to find out how to remove unnecessary parts of the maps for faster game menu loading. Because game menu is using a little map (350kb weight), but my method is using full map (~14mb weight). Or maybe there is another way how to use animating menu, through recorded video file (.avi\.mov\.mkv)
Main Menu Replacement Project
I'm creating this topic for information, but I hope to get help here, because i started work on this mod only 2 days ago, and i do not have experience of modding before at any game. So i can use any help from people with modding experience. At bottom of the message i will update description of my current problem that prevents me advance in the development of my mod.
Description: The project is aimed at changing the default game menu. As you can see the current game menu (that we received with a Gorgeous update) is based on the Descent map style. Most of the replacements at Steam Workshop are based on this "default Gorgeous game menu", so there are not much to choose from. I want to change that. I'll try to give you a choice.
My main current goal is to create a different game menus, each with its own atmosphere, animations, actors, suitable music and style.
This includes changes in:
*Background location - it may be any location\room\scene from any of 7 official ns2 maps, "recorded" from any position, with\without new\old features like shadows\lighting\objects etc.
*Music - I want to find a suitable music for every scene to give a special atmosphere. There is enough suitable tracks in ns2 official soundtrack, so I will use them.
*Actors - Different characters from Aliens\Marines will take part in the scenes at the appropriate time and in the right place. Skulk crawling up on the ceiling, Fade hiding in the shadows, a Marine on patrol etc.
Currently ideas are:
Thirsty Onos Bar: The tense scene for the viewer showing the danger to an unsuspecting Marine.
Music: NS2 OST - Simon Chylinski - Thirsty Onos
Actors: marine, skulk, fade
The general idea: Marine stands on patrol. It is surrounded by loud bar music. Enemies sometimes silently moved behind his back - skulk crawling on the ceiling. Fade for a moment looking out of the corner and then disappears into the mist.
^ i will spend all my time on implementing this idea asap. Alpha version is available at Workshop, click here.
There is a only Thirsty Onos Bar background with animated lcd panels on the walls. No additional music and no actors at the moment, i'll add them later in the development process.
YOUR GAME MENU LOADING TIME WILL INCREASE WHEN THIS MOD IS ENABLED (my game is on ssd, default game menu loading time 3 sec, Thirsty Onos Bar game menu loading time 8-11 sec. I think this is temporary, and in the future I will be able to significantly reduce loading time.
I highly recommend you use "Newsbox be gone" by Elodea this will make your game menu clean as on my screenshot.
Generator at Docking: Scene showing main Khaara Hive, building and creatures. The scene shows the viewer what are Aliens is.
Music: not yet defined, possible suitable track is NS2 OST - David John - Hive
Actors: not yet defined.
The general idea: The scene shows the viewer what are Khaara is, details are not yet known.
Place is not yet defined: Scene showing main Frontiersman base, buildings and units. The scene shows the viewer what are Marines is.
Music: not yet defined, possible suitable track NS2 OST - David John - Frontiersman
Actors: not yet defined.
The general idea: The scene shows the viewer what are Frontiersman is, details are not yet known.
I have two more ideas that I have thought later
1. The tense scene with marine and silent khaara in the shadows. Suitable track: NS2 OST - David John - Tarnished, maybe i will recreate this scene from alpha, at one of the current map, but in suitable place.
2. Scene that showing beauty of Natural Selection 2 game, maybe i will record some places with windows and space\stars\planets. Suitable track: NS2 OST - David John - The Future By the way this song is perfectly fits to current in game Descent style game menu, there is a Main Menu Song Replacer "The Future" by Regnareb so you can subscribe and use it right now!
Bellow I need help of experienced modder, right now my problem is:
I need to find out how to remove unnecessary parts of the maps for faster game menu loading. Because game menu is using a little map (350kb weight), but my method is using full map (~14mb weight). Or maybe there is another way how to use animating menu, through recorded video file (.avi\.mov\.mkv)