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Clog pole>Glog wall

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I've noticed a lot of people still build the standard clog wall where they put 4-5 clogs floating in the air across an entrance, like so:

GLhf4bc.jpg

...and this is the worst clog setup in my opinion, unless you have multiple gorges that create a true wall where they just put piles of clogs (15-20). These Gorge setups provide the least amount of benefit for protecting you and the teams structures, and here is why:

1. Shooting 1 clog destroys your mini clog wall, as one side of the wall falls. These clogs walls are always shot down with little to no effort.
2. Rebuilding after half the wall falls is clumsy. You have to destroy certain clogs that fell, or you will just destroy your other mini wall as your clog inventory spots overlap.
2. It's almost always easily jumped over or crouched under, which defeats the purpose of being a wall blockade.
3. It provides you no cover of defense when Marines breach past your wall with little to no effort.
4. It blocks higher life forms mid and late game, "clog blocked" if I may.

...and this is why I believe the clog poles are more useful. Here is an example of a clog pole setup:

PVopS0E.jpg

...so why is this better?

1. Marines typically don't shoot these types of setup because they provide no resistance to their path. "But isn't that the point of the clog?". Yes, but in the clog wall setup, you usually give resistance for 5 seconds while they shoot down 1 clog. Once it's breached you have no cover. Which my next point...
2. It gives superior cover and creates many angles to hide yourself and objects. Once a few marines come in shooting, you have a maze of clog poles you can snake in and out of while backup comes or aliens bros are cleaning up. It makes killing you a lot harder running in and out of view, opposed to running around a big wide open room. Make sure it's spaced enough where you can perfectly fit between all of them. I typically like to throw hydras on the back of the clog pole as you can see in the image above. This will deal damage as the Marines are chasing you around your little maze. You're essentially forcing them into your hydra pit range if they want to kill you. If you can get the commander to drop you a whip or two hidden around the poles, it becomes a very strong setup.

Pole snaking -
VLBpXC.gif

3. Super easy to rebuild your clog pole set up, as the clogs just drop in place if one is destroyed.
4. Won't block higher life forms and creates less of a choke point for all life forms.
5. Much better for setting up traps to lure marines into.

More images:
Hydras setup
Onos view, plenty of room to fit on left
Top down view

This is thead is just my opinion and from experience playing Gorge for many hours.
Yes, pole snaking sounds like a stripper move.
This exact setup shown won't work on every map. You must readjust and position depending on hallway/corridor/entrance.

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