Hi there.
After release and before b262, my loading times got worse and I joined a match normaly 40 secs too late after a mapchange. That was unpleasant, but since 33% of all other players had the same problem and the rounds didn't always start right away, it was not a "big" deal.
But ever since b262 (or 261) came out, i join in 3-8! minutes too late, missing all chances of participating in the early game. And I am the only one that has to load so long. I suspect the precaching stuff that got added in order to reduce microlag during playing. Well, it worked. I don't have microlag after all textures loaded. But joining a game 5 minutes too late is worse in my eyes.
Is UWE working on improving the loadtimes without adding microlag again? Or is my only solution to buy a new pc? Strange thing is, my E8400 @ 3GHz (Win Vista 32bit, 4 Gb Ram, HD 5850) is only using 4-67% of its power while loading. Most of the time it is on 25 or 4% and seldom jumps up to 67%. My HDD is making loud noises when it loads ns2 maps (only in ns2, but that stuff should be known). So, would a SSD speed up the process a lot (or only marginal) or is it more cpu dependant and can I prioritize ns2 to speed things up? I would prefer to buy nothing new at the moment and I think I read that SSDs are not that important for the map loading, that is why I am asking - Im not so sure about that and I have to figure out my options. Those long loading times are making me crazy...together with some Visual C++ crashes...
After release and before b262, my loading times got worse and I joined a match normaly 40 secs too late after a mapchange. That was unpleasant, but since 33% of all other players had the same problem and the rounds didn't always start right away, it was not a "big" deal.
But ever since b262 (or 261) came out, i join in 3-8! minutes too late, missing all chances of participating in the early game. And I am the only one that has to load so long. I suspect the precaching stuff that got added in order to reduce microlag during playing. Well, it worked. I don't have microlag after all textures loaded. But joining a game 5 minutes too late is worse in my eyes.
Is UWE working on improving the loadtimes without adding microlag again? Or is my only solution to buy a new pc? Strange thing is, my E8400 @ 3GHz (Win Vista 32bit, 4 Gb Ram, HD 5850) is only using 4-67% of its power while loading. Most of the time it is on 25 or 4% and seldom jumps up to 67%. My HDD is making loud noises when it loads ns2 maps (only in ns2, but that stuff should be known). So, would a SSD speed up the process a lot (or only marginal) or is it more cpu dependant and can I prioritize ns2 to speed things up? I would prefer to buy nothing new at the moment and I think I read that SSDs are not that important for the map loading, that is why I am asking - Im not so sure about that and I have to figure out my options. Those long loading times are making me crazy...together with some Visual C++ crashes...