So, NS2 is one of the rare games where you can switch between rendering API's and i was wondering, we have D3D9, D3D11 and OpenGL. And i'm hoping UWE would also add AMD Mantle. If you don't know, AMD Mantle is an AMD specific high performance API that has a much more direct connection to the hardware and thus offers much higher performance. And better performance never hurts right?
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