I hope I'm not alone saying this here but Xcom apocalypse was an amazing game especially for it's time (atleast in my opinion) so we've yet to see a 'successor' to Xcom apocalypse although we did get Xcom enemy unknown (2012) along with enemy within (expansion pack 2013) but that's NOTHING compared to what Xcom apocalypse managed to do in it's day and still does today as "sad" as that might sound.
Now with that said I'm positive that it 'could' be done but the question is more about how difficult would it be? aside creating models, the geoscape(s) etc. how difficult would it be to more or less make the same mechanics/coding to the 'equalivant' to that of the original xcom apocalypse?
PS: I will mention that I'm no modder by any imagination so these questions might seem a bit eh 'obvious' to most of you but all more reason for me to ask I suppose to hear your opinion/thoughts about such a mod project?
Now with that said I'm positive that it 'could' be done but the question is more about how difficult would it be? aside creating models, the geoscape(s) etc. how difficult would it be to more or less make the same mechanics/coding to the 'equalivant' to that of the original xcom apocalypse?
PS: I will mention that I'm no modder by any imagination so these questions might seem a bit eh 'obvious' to most of you but all more reason for me to ask I suppose to hear your opinion/thoughts about such a mod project?