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Local server mods load / host out to players when Valve servers are not available?

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Every Steam sale period always results in the same thing, their servers become too busy / overloaded to deal out the mods (mod not available i think it says in the console).

Is there a setting where if the NS2 server cannot communicate with the Steam workshop for what ever reason it defaults to the locally installed mods instead?

This would of course mean that for that match any new players who don't have the mod would have to grab a copy from the server but that's a small price to pay in my opinion.

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