In NS1, running into structures, corners and Players always resulted in the Alien losing most/all of their speed and being blocked. In NS2 it feels like the game helps you move over things and it seems to be impossible to body-block a Fade who is trying to escape.
It might be because of smaller, smoother Marine hitboxes but I think it would be good to make it harder for aliens to brush past marines who are trying to block them and bring back a really unique tactical element.
It might be because of smaller, smoother Marine hitboxes but I think it would be good to make it harder for aliens to brush past marines who are trying to block them and bring back a really unique tactical element.