The forum is full of threads about stacking, imbalanced teams and why there are no mechanism to solve that.
One try is the ns2stats ELO based random from shine-adminmod.
So you need ns2stats and shine running on your server, thats it.
Why i am writing this?
Cause im tired of this stacking paranoia and things like "NOO, dont vote for this ELO crap"
In the end everything is stacking. People whining about stacking after pure random also wich is nonsense for sure.
Random cant be stacking, its random. But thats another story.
If an server run ns2stats, every player get an ELO score wich is shown in this picture.
![dabciqoa.png]()
1500 is the base score every player become after the 1st game on an ns2stats server.
If you want to now how this score is calculated exactly ask the ns2stats crew.
What happen if you use the shuffle mode from shine-admin in combinatin with ns2stats?
- It splits 8 players with the highest ELO score (these are the carry players typically)
- It use the average KD/R of the last 3 rounds for the other players to mix the teams.
So the shine ELO vote is a mix between KDR and ELO.
Why there are still "stacked" teams after a succesful vote wich can end in an stompfest?
There different reasons for that.
- Sometimes the carry players leave after roundstart and rookies join in
- People reconnect to the server to join the other team (The votesystem block the ability to swicth the teams)
- One team has great teamplay (this is something no system in the world can "balance")
To summarize this:
We have systems against stack but its the human factor that counter these systems.
I think EGO-shooter is not only the description for an game genre in this case.
And as i said before: in the end EVERYTHING is stack.
One try is the ns2stats ELO based random from shine-adminmod.
So you need ns2stats and shine running on your server, thats it.
Why i am writing this?
Cause im tired of this stacking paranoia and things like "NOO, dont vote for this ELO crap"
In the end everything is stacking. People whining about stacking after pure random also wich is nonsense for sure.
Random cant be stacking, its random. But thats another story.
If an server run ns2stats, every player get an ELO score wich is shown in this picture.

1500 is the base score every player become after the 1st game on an ns2stats server.
If you want to now how this score is calculated exactly ask the ns2stats crew.
What happen if you use the shuffle mode from shine-admin in combinatin with ns2stats?
- It splits 8 players with the highest ELO score (these are the carry players typically)
- It use the average KD/R of the last 3 rounds for the other players to mix the teams.
So the shine ELO vote is a mix between KDR and ELO.
Why there are still "stacked" teams after a succesful vote wich can end in an stompfest?
There different reasons for that.
- Sometimes the carry players leave after roundstart and rookies join in
- People reconnect to the server to join the other team (The votesystem block the ability to swicth the teams)
- One team has great teamplay (this is something no system in the world can "balance")
To summarize this:
We have systems against stack but its the human factor that counter these systems.
I think EGO-shooter is not only the description for an game genre in this case.
And as i said before: in the end EVERYTHING is stack.