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ns2_yakushima

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Hi everyone!

You might know me already from the servers, but today i decided to join you in the forum as well. And in my first post i take the opportunity to present you a map i was working on the last four months.



Story:
The japanese branch of the TSA on Earth, formerly known as Uchū kaiheitai (宇宙海兵隊), decided to test the behavior of the Kharaa on a remote island named Yakushima (屋久島). Foolish - as humans are - they believed a few skulks wouldn't set Earth in danger in the unexpected case of an escape. But mother nature always finds a way. And under the cloud of night, the skulks turned against each other and the strongest of them feasted on his swarm brothers untill only a few were left.

In an - even for the Kharaa - unseen act of frenzy, all but one skulk were attacking restlessly every surveillance camera and any personal around the Alien Lair, a natural cave inside the impenetrable rocks of the island's heart. The scientists decided to give the aliens a three days break from the experiments to allow them to calm down. And why not, Kharaa are known for their strong opposition to captivity. Only the veterans in the military personal insisted in a purification of the cave. But they were overruled by the commander of the base, a man who had never seen combat against the Kharaa in space. His fascination over the alien race and his lack of knowledge of alien tactics would cause a lot of blood shed.

The alpha skulk, driven by a hypermutation command in his DNA caused by the mix of captivity and stress hormones from the experiments, was forced to search a dark place in the deepest cave and he finally lay down. His instinct to run even miles through open fire in order to protect the swarm vanished and a new whish was formed in his cerebral cortex.
protect the swarm - he chuckels and closes his eyes *darkness* *need of rest* *a warm light, pulsating force, the power of the nutricious skulks he ate* be the swarm, be the swarm! BE THE SWARM

He can't move, is he too weak after a three days rest? His legs are not reacting, his eyes are not opening. But he sees everything. Everything! He can see the skulk on the ceiling in the next room and the one lurking in the lava tunnel over his head? But there is more, he sees infestation! And eggs, dozens of eggs in the cave! Eggs mean more skulks, more power, more safety for the swarm! A few lost skulks are back in the swarm! The swarm will prevail! *his tentacles wave in delight and skulks are jumping around him* He knows it now. He is the new swarm on the blue rock. He must expand and find a way to the other rocks in the wide empty coldness of the black void. But there is something in his way. Out of a sudden, the whole swarm stopped, only to rush against walls of steel and translucent crystals with enemies behind them. Teeth and claws broke, but the swarm didn't stop. Eventually there was a way out and the swarm felt mighty and unstoppable. And the new hive sent a message to its brothers:

"GLANCE THE INTRUDERS"


Meanwhile in the command center of the base: The Veterans of the 5th Timber Wolf Squad are trying to get the remaining soldiers back in order. Only a few survived the first onslaught. But look at them! The reactor malfunctioned and the reinforced fire doors won't close. That was of little concern, the few hastely constructed barricades around the base would do the trick to hold those monsters back until the first infantry portal will start working and the troops will start to retake ground.

The new commander, Takahashi, was smiling as a recruit told him he saw his predecessor stumbling in front of a skulk before the automated door of the Laboratorium closed behind him. The strange thing is, the recruit sweared he saw a gunshot wound in the commanders leg. Takahashi replied: "You see many things in the heat of battle my son. But there is no way the commander was shot. We are standing united against the alien threat. And now go on and build me that Obs over there!" "Yes, Sir!" 'Good man that boy', thought Takahashi and reloaded his TSA Standard Pistol. He will do whatever it takes to extinguish those creatures that killed his old squad at Veil - especially now on Earth.

"Alright boys, let's kill the alien scum once and for all!"
A loud cheer went up and Takahashi knew he wouldn't hear that again for a few hours or maybe even days...




Layout

-I designed the map with 6 Techpoints and 10 RTs. But i think the number of RTs will go down to 8 or even 6 after playtests.

-The Marines start in a bright upper area of the map and on their way to the Alien Start they will descant into darker areas.

-The big rooms are connected with wide corridors for the onos and from place to place with smaller paths or vents.

-The map has some rare areas where JPs are safe from the onos range or aliens can regenerate. Sneak PGs are also welcome
on those locations.

-The MS is connected to the map with long corridors and the AS with curves and tunnels. This should add to both sides at the beginning.
But everything is subject to change and if sth isn't working out, i will change it. So as always, constructive criticism is welcome.

Enough written so far, here is the layout/minimap:

image

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