There are a few places where 'rendering priority', If I can even call it that, is not what it is supposed to be. For instance, when the player is looking at the bioreactor, the green slimy texture renders over the players inventory. If you are holding a seaglide, and open your inventory, sometimes the seaglide moves over to the side and covers part of your inventory. I will edit this and turn it into a list as I find stuff.
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