hi,
I've installed a couple maps via the Mods tab in the webadmin.
they show up when the server runs, but when i tell the server to switch to one of the new maps (ns2_caged, for example), SOMETIMES it does, but MOST of the time it doesn't.
my log reads:
Loading 'maps/ns2_caged.level'
Error: Couldn't load 'maps/ns2_caged.level'
even though (it seems ilke i shouldn't have to) i set -modstorage \"/home/myusername/.config/Natural\ Selection\ 2/Workshop/\" it continually ONLY looks for mods in ./NS2/ns2/maps
if i make a complicated series of symlinks from my ./Workshop/*/{maps,materials,overviews} (an awful hack which isn't even accurate) directories into ./NS2/ns2 then it works..
..so i know it *works*, but why can't i properly map to the Workshop directory with -modstorage, and more importantly, why do i *have* to, why doesn't the game naturally look there(, too)?
-m
I've installed a couple maps via the Mods tab in the webadmin.
they show up when the server runs, but when i tell the server to switch to one of the new maps (ns2_caged, for example), SOMETIMES it does, but MOST of the time it doesn't.
my log reads:
Loading 'maps/ns2_caged.level'
Error: Couldn't load 'maps/ns2_caged.level'
even though (it seems ilke i shouldn't have to) i set -modstorage \"/home/myusername/.config/Natural\ Selection\ 2/Workshop/\" it continually ONLY looks for mods in ./NS2/ns2/maps
if i make a complicated series of symlinks from my ./Workshop/*/{maps,materials,overviews} (an awful hack which isn't even accurate) directories into ./NS2/ns2 then it works..
..so i know it *works*, but why can't i properly map to the Workshop directory with -modstorage, and more importantly, why do i *have* to, why doesn't the game naturally look there(, too)?
-m