Can someone heavily mod Natural Selection 2 and make it Xenomorphs vs Colonial Marines? Don't we deserve a good nexgen alien game after the bs that was ACM? Just make the hives Queens, make the aliens have their life cycle, have the dynamic infestation look like hive resin, make the marine arsenal resemble the movies and possibly take hints from AvP 1 and 2, and then add stuff to make it so the aliens with their complete lifecycle vs marines works and is balanced. For example we can't have the aliens die quickly in their full forms or the game would just be marines vs facehuggers over and over...but we'd make it work, there could even be like a lone Predator player, and no new maps are required the NS2 maps are beautiful and would works fine with all the vents and stuff.
I want to develop this idea and maybe make it a reality so give me your advice please, so far I imagine aliens being able to drag dead/paralyzed marine bodies and attach them to walls so that facehuggers can find them and skip over the process of headhugging an active marine. And at the start of the match all the aliens begin as chestbursters, and chesterbursters have the option to evolve into various specified roles such as Warrior, Drone, or Praetorian, much like the aliens in NS2 have. Warriors are fast, deadly, cheap, and can climb walls. Drones are medium speed, can evolve to have abilities like acid spit, can spread hive resin and stick bodies to walls as well as other "gorge" like responsibilities, and climb walls, but they are weaker and more vulnerable. Praetorians are extremely durable and strong, serving as tanks for the alien team, they can sacrifice themselves to become a new Queen if the previous one is killed, thus assuming the roles of alien commander, but they are slow and cannot climb walls or fit in vents. All these forms can have additional evolutions, warriors can evolve to become super warriors which are more durable, fast, and strong. Drones can evolve to become Advanced Drones which can spit acid and create various biological traps within the hive. Praetorians can evolve to become Carriers, Crushers, or Ravagers, Carriers can carry live facehuggers into battle (useful for if the aliens are low on adult infantry), Crushers are super durable tanks like the ones in ACM, and Ravagers are just the ultimate alien killing machines.
Perhaps there are animals and lost human "survivors" that can be harvested by the aliens instead of the marine team, so there can be a steady flow of adult aliens in the game and it will never become just a facehugger killing frenzy.
Give me your input, wouldn't this be insanely awesome and fun? I'm hoping if someone makes this, then game developers will take a hint at how an Aliens game should be made, and the next Alien/AvP game as a result won't suck. Isn't the Aliens Franchise at the heart of pretty much every sci-fi movie and video game with Space Marines fighting hive minded aliens anyway? NS2 is the perfect foundation for the ultimate Aliens game so why waste the opportunity to create it? That's just my opinion, and I don't think it would be infringing on any laws as long as it is non-profit. I mean what's the difference between this and K&K's Dragon Ball Z Saiyan Saga trailer which they even received hundreds of dollars in donations to create?
I want to develop this idea and maybe make it a reality so give me your advice please, so far I imagine aliens being able to drag dead/paralyzed marine bodies and attach them to walls so that facehuggers can find them and skip over the process of headhugging an active marine. And at the start of the match all the aliens begin as chestbursters, and chesterbursters have the option to evolve into various specified roles such as Warrior, Drone, or Praetorian, much like the aliens in NS2 have. Warriors are fast, deadly, cheap, and can climb walls. Drones are medium speed, can evolve to have abilities like acid spit, can spread hive resin and stick bodies to walls as well as other "gorge" like responsibilities, and climb walls, but they are weaker and more vulnerable. Praetorians are extremely durable and strong, serving as tanks for the alien team, they can sacrifice themselves to become a new Queen if the previous one is killed, thus assuming the roles of alien commander, but they are slow and cannot climb walls or fit in vents. All these forms can have additional evolutions, warriors can evolve to become super warriors which are more durable, fast, and strong. Drones can evolve to become Advanced Drones which can spit acid and create various biological traps within the hive. Praetorians can evolve to become Carriers, Crushers, or Ravagers, Carriers can carry live facehuggers into battle (useful for if the aliens are low on adult infantry), Crushers are super durable tanks like the ones in ACM, and Ravagers are just the ultimate alien killing machines.
Perhaps there are animals and lost human "survivors" that can be harvested by the aliens instead of the marine team, so there can be a steady flow of adult aliens in the game and it will never become just a facehugger killing frenzy.
Give me your input, wouldn't this be insanely awesome and fun? I'm hoping if someone makes this, then game developers will take a hint at how an Aliens game should be made, and the next Alien/AvP game as a result won't suck. Isn't the Aliens Franchise at the heart of pretty much every sci-fi movie and video game with Space Marines fighting hive minded aliens anyway? NS2 is the perfect foundation for the ultimate Aliens game so why waste the opportunity to create it? That's just my opinion, and I don't think it would be infringing on any laws as long as it is non-profit. I mean what's the difference between this and K&K's Dragon Ball Z Saiyan Saga trailer which they even received hundreds of dollars in donations to create?