Aura gives alien lifeforms a wallhack that also roughly shows enemy hitpoints. There is no downside to having this ability unlike a commanders investment of Tres for a temporary scan. It is not like parasite where the skulk needs to expose itself and is still vulnerable to traps while moving around the map/entering rooms.
Alien:
- No longer need to be aware or ready for an ambush when entering a room.
- No longer scared about being trapped/baited.
- No need to worry about being out-positioned or blocked.
- Do not need to play intelligently.
Marine:
- Only way to defeat an Aura alien is in a head-to-head fight which is chosen at the alien discretion more often than not.
- No ability to trap/bait aliens into over-committing.
- Can not out-position aliens.
This is a horrible mechanic to have in a game that relies on teamwork and tactics. It forces marines to win engagements by burst damage/dps and nothing else.
Alien:
- No longer need to be aware or ready for an ambush when entering a room.
- No longer scared about being trapped/baited.
- No need to worry about being out-positioned or blocked.
- Do not need to play intelligently.
Marine:
- Only way to defeat an Aura alien is in a head-to-head fight which is chosen at the alien discretion more often than not.
- No ability to trap/bait aliens into over-committing.
- Can not out-position aliens.
This is a horrible mechanic to have in a game that relies on teamwork and tactics. It forces marines to win engagements by burst damage/dps and nothing else.