




So this is my second attempt at an ns2 map, the first one was scrapped in favor of new ideas. The art style i am going for is a sort of aliens/ giger look to it and this is the theme i will try to carry throughout the map as opposed to having every room with different art styles they will all follow the same styling whilst trying to keep them functional. the map will feature 4 tech points and 1 double possibly even triple res node, if i go with triple then the 3 tech points in the middle of the map will share 1 extractor so basically they wouldn't have extractors within the tech point rooms. The power node took some serious work but i am pleased with the way it turned out. Through the window you see the rest of this room which is a sort of testing chamber and most likely alien start, the part of the room that is built is a sort of control room overlooking testing. The res node is still early but i am pleased with it so far.