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Skulk movement sounds

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I'm talking about the lack of properly audible sounds on the skulk when hes bhopping. Back when the new gameplay was still a mod, a 'hack' was tried which involved using a looping sound when skulk travelled over x velocity. this sound (it sounded like a dog panting) sounded very silly of course, but it was functional, and we were assured it was only a placeholder.

However, it seems that no new sound or sound system was implemented in B250, and thus the same issue of fast moving quasi silent skulks crops up again. Its certainly a subtle issue, but it has a very big impact imo.

I wanted to know whether this was going to be addressed and in what manner, if at all?

In any case, what would people suggest as a viable solution?

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