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ns2_lost

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About
Hello!
My name is Kristoffer, i've been creating levels and models mainly for Valve games since 2000 and i used to play the original Natural-Selection a lot.

The Map
Since i love the original NS and creating things i decided to give it a go and ended up with Lost, current progress has been good with a brief break due to Spark not working properly.

The map is currently in the Alpha stage which means it has been greyboxed with temporary lighting and some layout changes.

Screenshots

Overview
http://i.imgur.com/gjIt6ZQ.jpg (ingame)

Download
The map is available on Steam Workshop via:
http://steamcommunity.com/sharedfiles/filedetails/?id=158393264

Feedback
I am looking to get some feedback on the layout of the map, it obviously had to be changed at places to accomodate for NS2 and therefore i would love to hear what you think.
What do you like? What do you think should be changed? What needs to be removed?
Comments and feedback are very welcome!

Changelog

Alpha 6
* Added more lights in various areas
* Added a techpoint to Alpha Continuum
* Added a Resource Node to Alpha Continuum
* Added two new areas to connect Alpha Continuum and Continuum Access
* Added a Resource Node to one of the new areas
* Added two new ventilations
* Added Eggs and Cysts to Alpha Continuum and Personell Docking Bay
* Added several Power Nodes for the areas missing one
* Added some stairs to Cargo Bay Delta

* Changed the location of Alpha Continuum
* Changed all Techpoints to allow random starting areas for both teams
* Changed some areas in a minor way to allow a proper placement of Power Nodes

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