The problem from lack of file appending really hurts server performance in this game and needs to be either added or the method of current error logging changed. Part of the issue is that the log file is created when the server starts and never expires or is reset.
The result is that after your server runs for a day or two log sizes can easily exceed 50MB the server trying to recreate a >50MB file from scratch every time the file needs to be written b/c there is no file appending hurts performance.
Can these logs please be separated by 24 hour period and or file appending be added to address these issues. I understand that these are things that get overlooked during small testing phases in development but on live servers in the real world this is very damaging to ideal server operation.
The result is that after your server runs for a day or two log sizes can easily exceed 50MB the server trying to recreate a >50MB file from scratch every time the file needs to be written b/c there is no file appending hurts performance.
Can these logs please be separated by 24 hour period and or file appending be added to address these issues. I understand that these are things that get overlooked during small testing phases in development but on live servers in the real world this is very damaging to ideal server operation.